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adaptive refinement tree

(algorithm-type for solving n-body problem)

Adaptive refinement tree is a method for solving the N-body problem, specifically for cosmological simulations using a cubic grid meshed structure. It uses adaptive mesh refinement and multilevel relaxation. It can be parallelized.

ART and Adaptive Refinement Tree is also the name of a code from 1997 to do this.


Referenced by:
N-body simulation